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Marco Polo Colony Ship

design by Eamon Watters


The Marco Polo Class Colonizer Ship that the L'Steichians used to support the Colonization of Heppling (Baldur). The Hellenic Transport and Trading Corporation (HTTC) owns two of these, which with the Low Berths removed, provide outsize cargo transport in the RC. It's well defended for two reasons - L'Steichian politics could get heated at times, and so it was deemed prudent to arm the vessels. Also, when not in use shuttling Colonists to Heppling or Bestor, the owners would farm it out to other governments in the the area, usually Clallum. IIRC there was also a large pirate threat pre-collapse, High Passage detailed well armed pirates operating out of Sarid (Oriflamme) Subsector. Supported by the Solomani, they were well trained and well armed.



Marco Polo Colony Ship

General Data

Displacement: 20,000 tons Hull Armor: 15
Length: 162.34meters Volume: 280,000 m3
Price: 4918 MCr Target Size: L
Configuration: SL Cylinder Tech Level: 15
Mass (Loaded/Unloaded): 62661.7 / 52919.7


Engineering Data

Power Plant:
Jump Performance: 10500 MW Fusion Power Plant, 1 year duration (1050 m3 fuel)
Jump Fuel: 56,000 m3
G-Rating: 1G HEPlaR (9100 MW/G), ContraGrav Lifters (1300 MW/G)
G-Turns: 48 (J2: 64.4; J1: 80.8; 97.2 using all jump fuel), 1137.5 m3 fuel each
Maint: 2350

Electronics

Computer: 3xTL-15 Standard computer (0.55 MW)
Commo: 2xMaser (Unlimited; 0.6 MW), Radio (Unlimited; 20 MW)
Avionics: Imaging EMS, IGS positioning, 190 km/h NOE
Sensors: AEMS (4 hex; 9 MW), PEMS (5 hex; 0.15 MW)
ECM/ECCM: None
Controls: Bridge with 19 bridge workstations, 6 normal workstations

Armament

Offensive 4xMissile Barbette (0.15 MW; 1 crew)
14xLaser Turret (4.2 MW; No crew)
Defensive: 6xSand Turret (1 MW; 1 crew)
Master Fire Directors: 2xTL-15 (6 Diff Mods; 10 hex; 1.56 MW; 1 crew)
4xTL-15 (6 Diff Mods; 10 hex; Msl 10 hex; 1.86 MW; 1 crew)

Accommodations

Life Support: Extended (33.644 MW)
Grav Compensation: 6 Gs (841.1 MW)
Crew: 99 (2xManeuver, 2xElectronics, 6xEngineer, 16xGunnery, 12xMaintenance, 20xShip's Troops, 12xFlight, 20xMedic, 9xCommand)
Crew Accommodations: 60 x Small Stateroom (0.5 kW)
Passenger Accomadation: 9000 x Low (1 kW)
Other Facilities: Electronics Shop (0.6 MW), Machine Shop (1 MW), 4xSick Bay (0.8 MW)
Cargo: 7706.3 m3 22 Large cargo Hatches, 40 Missiles in storage.
Small Craft and Launch Facilities: 3x95-ton docking ring, 1x95-ton minimal hangar, 4 Shuttles.
Air Locks: 200

Notes

Total Fuel Tankage: 111650 m3 (7975 tons) Fuel scoops (5% of ship surface), fills tanks in 1.99 hours Fuel purification machinery (50MW), 66.99 hours to refine 111650 m3.

Ship's Troops double as laser gunners in combat. Medics monitor the Low Berths, and help revive Colonists at their destination. The Sickbays are necessary as advanced aid of some kind is needed when the Colonists are being revived.

The 550.45 dT cargo bay is for personal posessions of the Passengers.


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