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Goshawk Far Trader

design by Lewis Roberts


The Goshawk is an early version of the ubiquitous Far Trader. It was originally designed near the dawn of the Third Imperium, but did not meet with popular approval. It was only when the ship was redesigned as the Jayhawk, that the ship became somewhat popular, but by that time, the Empress Marva class was available, and the Jayhawk/Goshawk was regulated to a second class nature. The Goshawk and Jayhawk are identical in peformance, it is only in outward appearence that they differ. The Goshawk is rather more bulky looking, with protruding tail fins, which serve no other purpose, than to make the ship look exceedinly silly.

The ship is rather maintence hungry, while in jump space, much of the crew's tim e is spent in upkeep of the ship. The standard configuration of the ship is to have one sandcaster, but this can be switched for another weapon if desired. The electronics officer controls the sandcaster, but if a weapon is installed, a gu nnery officer should be hired.

The ship was designed using SSDS as presented in Starships.


Goshawk Far Trader

General Data

Displacement: 200 tons Hull Armor: 10
Length: 43 meters Volume: 2800m3
Price: 57.94 Target Size: S
Configuration: Wedge SL Tech Level: 12
Mass (Loaded/Unloaded): 2579/1444


Engineering Data

Power Plant: 100 MW Fusion. 1 year fuel supply. (15m3 180 tonnes)
Jump Performance: 2
G-Rating: 1 w/ Thrusters
G-Turns: Unlimited
Fuel Tankage: 560m3 for Jump Drives.
Maint: 120

Electronics

Computer: 3x TL 12 Std Computers
Commo: 3000 km Radio
Avionics: TL-10+ Avionics
Sensors: 3,000km AEMS, 30,000km PEMS Fixed Arrays.
Controls: 2 Workstations. Low Automation controls

Armament

Offensive: None
Defensive: TL-12 Sandcaster 30 canisters.
Master Fire Directors:

Accommodations

Life Support: Extended.
Grav Compensation: 3Gs.
Crew: 5: Pilot, Navigator, Electronics, Engineer and Steward (if passengers are carried).
Crew Accommodations: Crew each has a small stateroom.
Passenger Accommodations: 10 small stateroon.
Cargo: 1090 m3, 4 cargo hatches.
Small Craft and Launch Facilities: Air Raft in 8 ton hangar with seperate hatch.
Other Facilities: None
Air Locks: 2
Notes:Notes: The ship has fuel scoops and a purification plant. It is capable of scooping 40 tons of fuel in 1 hour. It is capable of purifying 50 tons of fuel per hour, so it takes 48 minutes to purify the jump drive fuel.


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This page constructed by Lewis Roberts.